Hello Doom

Published
3 November 2012
Event
Berlin Mini Game Jam
Team Size
1
My Role
Game Programmer
Platform
PC
Game Engine
Unity 4

The topic of the Game Jam was "Doom but we can talk to the Monsters". I spent the biggest amount of time during the game jam teaching Unity3d a billboarding behaviour the way Doom had back in the day. The game is laid out as a classic deathmatch scenario. The jam version had an incomplete net code and all you could do was shoot at inactive soldiers.
The current version can be used in a network setting. One person has to function as the server while the others can join the session by entering the server IP.

Logo

Google Native Client or WebGl doesn't support direct network connections.
However you can download Hello Doom here. Even when it's called Linux client, Unity3d official only supports Ubuntu 10.04 and up.

Have fun.
  • Logo

Due to copyright issues, we used graphics offered by freedoom  which means we are under their BSD licence. Level textures are taken from cgtextures .


Share on Facebook Share on Twitter Share on LinkedIn