I took part in a UDK course at the HTW. This is the result. Creating it brought me a lot of joy but also made me shed a few tears.
Scripting
Marcel took care of pickups, menus, level changes, high score lists and the HUD.
I created opponents, the primary attack, the secondary attack (player copy),
kill zones and camera zooming. Unfortunately, the built-in AI by UDK does not work when airborne.
Therefore, I developed a simple AI which follows way points and pursues the player when it sees him.
Movement and third person camera were a free gift by UDK.
Artwork
The main menu background is made by Pia.
The music in the video is the song ,Protozoa by Nonima and can be found under freemusicarchive .
The Fonts are made by Alex Chavot and Andreas Nylin (Font ).
Textures are taken from cgtextures and openclipart .
The rest came directly from UDK .
Oh, and I built the cool level
.
Thanks
To the University of Applied Sciences in Berlin
and our teacher Martin Stark.
All the nice people sahring their artwork with us.
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Game Dev.
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HTW-Berlin
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UDK