Diamond Jam was created in the vein of Panda Jam . The goal of the game is to get Hippo off of the gem tower. When he touches the ground the level is completed.
Depending on the level, the player has a limited number of mouse clicks. If these ared used up before Hippo reaches the ground, the level is lost. To destroy gems, three of the same colour need to be next to each other. They can also contain a bonus (water melon) or ice. You need to destroy ice blocks twice to completely remove them from the playing field. There are also bombs, turning stones and fireworks. You can activate these directly.
- Bombs destroy all stones within a two block radius.
- Turning stones turn all surrounding stones clockwise and remove themselves.
- Fireworks create a cross over the entire playing field.
Bombs and fireworks can start chain reactions. For instance, fireworks can activate a bomb. The sheep tries to keep Hippo from reaching the ground. It will keep adding new stones from the ground up. When you push the sheep, a new line of stones appears immediately.
Level 1 and 2 are predetermined. Level 3 is randomly generated.
The game was created with a focus on gameplay so there was very little attention to aesthetics. Be that as it may, there was still time to add some textures. Dropping and pushing stones was also implemented since it strongly enhances an understanding of the mechanics.
Artwork:
- The bomb is part of the Bombada Tile Set by Matt Hackett (http://opengameart.org/users/richtaur ) and can be found at http://opengameart.org/content/bombada .
- The gems / sweets were created by Jerom(http://jerom-bd.blogspot.fr/ ) and can be found at http://opengameart.org/content/shiny-candies .
- The fireworks were created by gnokii (S.Kemter http://karl-tux-stadt.de/ktuxs/ ) und kann unter https://openclipart.org/detail/173594/firework gefunden werden.
- The ice cube was created by SaraSara (https://openclipart.org/user-detail/SaraSara ) and can be found at https://openclipart.org/detail/4034/ice-cube-2 .
- The Melone was created by Anonymous? (https://openclipart.org/user-detail/Anonymous ) and can be found at https://openclipart.org/detail/13082/pasteque .
- Hippo was part of a Round Animals set by Ryan Dansie (http://opengameart.org/users/ryandansie ). Hippo was created by OCAL (http://www.clker.com/profile-1068.html ) which can be found at http://opengameart.org/content/round-animals and http://www.clker.com/clipart-hippo-1.html respectively.
- The sheep was taken from dodger2 (https://openclipart.org/user-detail/dodger2 ) and can be found at https://openclipart.org/detail/168588/sheep-using-a-switch .
- The turn sign was created by sixsixfive (http://sixsixfive.deviantart.com/ ) and can be found at https://openclipart.org/detail/211915/category-turn-based .
- Backgrounds:
- Country Field was created by Sam (http://opengameart.org/users/sam ) and can be found at http://opengameart.org/content/country-field .
- Starfield was published by Sauer2 at openGameart and is a part of the game Riding Rhodri (https://play.google.com/store/apps/details?id=com.heinousgames.game.Platformer ) It can be found at http://opengameart.org/content/starfield-background .
- The water was created by rh0 (http://opengameart.org/users/rh0 ) and is a part of Few Water Backgrounds. It can be found at http://opengameart.org/content/few-water-backgrounds-1366%C3%97768 .
I decided to publish the source code. It can be viewed at github: https://github.com/Franziskus/DiamondJam .
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